Intel® Core i7-6700K CPU 4.00GHz | 8 Threads | 31.94 GiB RAM | TSC: 4.01GHz | AVX+ | TSXĮ MEM: Access violation reading location 0x8 I play in windowed mode, maximized on a 1920*1080 desktop. The game is unaltered: this is a Playstation Network game (I read that the same issue was suspected to be caused by modified game files on some other games threads, but I modified none, nor did I get a shady altered copy of the game). My machine is not overclocked, running at default/standard clocks. I tried 3 times, got the exact same error 3 times, at the same instant. It prevents the final game save to occur, and the further NG+ features (fighting bosses directly, collecting explosive arrow and so on). With Vulkan, the game seems very unstable (crashes after seconds after booting).īut during the ending credits sequence, there is a fatal game freeze (when the "Character designer" section appears, that's about 30 seconds after the Credits Roll starts). Hello, with the latest RPCS3 version, and using OpenGL, I could (almost) beat the game, with a low framerate (~15 f/s on an i7 6th gen with 32 GB DDR4 RAM and a Geforce GTX 770 2 GB VRAM). Thanks for your great achievement and effort, I stay tuned for additional testing and reporting sometimes when running, sometimes when swimming, sometime when waiting on the giant shoulder)Īlso, is there a way to timestamp logs? This would help to find out what log entries are really involved at the crash time, even if it probably has a big performance cost. When retrying, issue was never triggering in the same place or gameplay context (i.e.
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